Learning Technology

Seminar – Gamification and ludology: Wednesday 6 April 12.30

March 21st, 2016 at 11:03

The theme for our April Teaching & Learning Seminar will be Games and Gamification, and their application in teaching and learning.

We are delighted to be able to welcome games industry veteran Andy Chambers (Games Workshop, Activision-Blizzard) to the University of Nottingham to talk about gamification within commercial settings and its value in maintaining the player base of long-running games such as  World of Warcraft, Warhammer 40,000 and Starcraft. Players have repeatedly shown themselves capable of ‘mutating’ the micro and macro elements of game architecture in these functional environments to produce unexpected results. What can we learn from this about motivation that we can apply ourselves?

Ivan Lombardi, tutor, will then join us virtually to talk about two uses of gamification. Firstly at the University of Fukui (Japan) where Fukudai Hero is a video game-like English class for students of Engineering (with low motivation to take compulsory English classes). It aims to  strengthen the students’ engagement with the class content (usually a range of topics for basic communication in English) by using core game elements like quests, a point system, and free choice. At Nottingham, the online MA Programme in Digital Technologies for Language Teaching includes a gamified module on Game-based learning. Both capitalize on different game elements.

To be sure we have enough tea and coffee, please email laura.dominguez@nottingham.ac.uk if you intend to be present. Thank you.

Wed 6th April    12.30-2 pm   (Hot drinks from 12:15)

A17, Mathematical Sciences Building, University Park

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